Archive for 2014
[MCPENEWS] Gamemode button
Tommaso asked the community that if he doesn't add the commands for 0.9, instead he will add a button used to switch gamemodes
Ok, let’s say in 0.9 there are no commands, but there’s a button to switch game mode. Deal? :P
— Tommaso Checchi (@_tomcc) April 14, 2014
Tag :
mcpenews,
[MCPENEWS] In-game music in 1.0.0
@iTrueMU the plan is to have it for 1.0 :)
— Tommaso Checchi (@_tomcc) April 10, 2014
Tag :
mcpenews,
[MCPENEWS] MCPE is now 100% PC portable
New feature engine up and running, now with 100% PC portability of stuff! pic.twitter.com/9KBf2iinW0
— Tommaso Checchi (@_tomcc) April 10, 2014
Tag :
mcpenews,
[MCPENEWS] MCPE is now 3x faster
MCPE just became something like three times faster after I found & fixed some not too smart code about work scheduling :D
— Tommaso Checchi (@_tomcc) April 9, 2014
Tommaso said on Twitter that MCPE is now 3x faster than 0.8.1. We're not sure if this only applies to multi-core devices or also applies to single-core devices
Tag :
mcpenews,
[MCPENEWS] Grass Transitions
As you can see here the grass transitions correspondingly to its biome.
Pretty grass transitions. :) pic.twitter.com/f8TEsqUHBK
— Johan Bernhardsson (@jbernhardsson) April 7, 2014
Tag :
mcpenews,
[MCPENEWS] 50+ new biomes and variations
@Pokemonster3241 I don't know if I have a complete list right now. A lot of it is still in the works. (50+ biomes and variations) :)
— Johan Bernhardsson (@jbernhardsson) April 1, 2014
Tag :
mcpenews,
[MCPENEWS] Skins in 0.9x/1.0.0
@Pokemonster3241 Not entirely sure yet, I hope to add it to the 0.9.x/1.0.0 release.
— Johan Bernhardsson (@jbernhardsson) April 1, 2014
Skins will be added to the sub-updates of 0.9.0 or in the 1.0.0 update.
Tag :
mcpenews,
[MCPENEWS] 0.9.0 Release Date
@AsheicS May, I hope. :)
— Johan Bernhardsson (@jbernhardsson) April 1, 2014
Johan told us that the 0.9.0 update will release on May. Specifically late-May to early-June
Tag :
mcpenews,
[MCPENEWS] New World Generator
Johan is testing the new World Generator and it works properly so now he can add the different biomes to Minecraft Pocket Edition
New world generator in action. A couple of more days and the new biomes should work. :) pic.twitter.com/HpUQXlfs2C
— Johan Bernhardsson (@jbernhardsson) March 31, 2014
Tag :
mcpenews,
[MCPENEWS] Better Cloud shading in 0.9.0
After a user noticed that PE 3D clouds only have two shades, he asked Tommaso if he could fix it, Tommaso did
@MisterWhite_548 uhm uhm, interesting detail! Yeah, I'll add it to the TODO at least :)
— Tommaso Checchi (@_tomcc) April 1, 2014
Tag :
mcpenews,
[MCPENEWS] Underworlds in MCPE
Tommaso was testing the underworlds in MCPE only to find out that all the mobs spawned there instead of the overworld.
Tag :
mcpenews,
[MCPENEWS] Better Grass in 0.9.0
Johan Bernhardsson has improved the quality of the grass textures and made the tall grass brighter and less laggier.
Dabbling around with the grass color, added variations and made the tall grass brighter! What do you think people? pic.twitter.com/e5XNDHbRn4
— Tommaso Checchi (@_tomcc) April 11, 2014
Tag :
mcpenews,
[MCPENEWS] New blocks in 0.9.0
Johan Bernhardsson posted a picture of some of the blocks which includes:
- Cocoa Pods
- Double Tall grass
- Large Ferns
- Stained Clay
- Andesite, Granite, etc.
- Acacia, and Dark Oak wood
- The new 1.7 flowers
- Vines
- Red Sand
- Stained Clay
- Hardened Clay
- Podzol
- Mycelium
Tag :
mcpenews,
Returned.
I am now back to continue working on the blog. I have been absent for the past few weeks because i was focusing on my school activities and academics. Now that this school year has ended, i can now focus on the blog and forums again without any problems.
-SpartanNova
-SpartanNova
[MCPENEWS] Ocelots, Wolves, and Silverfish
Jens Bergensten posted a picture on Instagram that he will be also adding Ocelots, and Silverfish.
There will also be a feature where wolves are tameable.
Tag :
mcpenews,
[MCPESERVER] BlazeCraft - Amazing Server
Welcome to BlazeCraft.
This MC:PE server has tons of mini-games and has different worlds that you can play. The server only has 10 slots but might increase if you may kindly donate.
Join the server:
IP: PE.BlazeCraft.eu
Port: 19129
Owner's Twitter: @_MrBlaze_
Tag :
mcpeserver,
[MCPENEWS] Wolfs added
Daniel Kaplan posted on Mojang that they have added the wolf, and talked about the shutting down of Realms.
Tag :
mcpenews,
[PCNEWS] Snapshot 14w07a
Notable changes for everybody:
- Added iron trapdoors
- You can now share to lan for spectator mode only
Notable changes for mapmakers:
- A resourcepack can now be bundled with a map, put it in the map save directory and name it “resources.zip”
- Example:
".minecraft/saves/TheMapWithTheThing/resources.zip"
- Example:
- The commands /testfor, /testforblock and /clear can now test for partial matches of NBT lists
- Example:
/testfor @p {Inventory:[{Slot:6b,id:"minecraft:diamond_sword"}],SelectedItemSlot:6}
- Example:
- Scoreboard objectives for fake players with a name starting with # will never show up on the sidebar
- New /scoreboard subcommands /scoreboard operation and /scoreboard test
- The command /scoreboard operation can apply arithmetic operation to scores (+ – * / %) and accumulate player scores
- Example:
/scoreboard players operation #teamscores redScore += @a[team=red] blueKills
- Example:
- The command /scoreboard test can be used to test if a scoreboard value is between a min and a max value
- Example:
/scoreboard players test #global anObjective 12 19
- Example:
- New command /execute to execute commands in the context and at the position of other entities or players
- Example:
/execute @e[type=Chicken] ~ ~ ~ fill ~-1 ~-1 ~-1 ~1 ~1 ~1 minecraft:glass
- Example:
- New selector parameters for entity selectors to detect entity rotations with rxm – x rot min, rx – x rot max, rym – y rot min, ry . y rot max
- Example:
@a[rxm=-15,rx=15,rym=-45,ry=45]
- Example:
- Players in team can now have a team based objective shown on the sidebar, depending on the team color
- Example:
/scoreboard objectives setdisplay team.yellow anotherObjective
- Example:
- While debug overlay is on (press F3 to turn it on and off), looking at a block in the world will show the coordinates of that block
- BlockItem instances can now hold a custom NBT tag that is merged into a block entity when it’s placed
- Example:
/give @p command_block 1 0 {BlockEntityTag:{Command:"setblock ~ ~ ~ minecraft:diamond_block"}}
- Example:
- In creative mode, players can create a copy of a BlockEntity in their hotbar, including all NBT data, with ctrl+[PICK_KEY] (usually ctrl+middle mouse button)
- The /tellraw command can now insert values from scoreboards into messages
- Example:
/tellraw @p {text:"Have ",extra:[{score:{name:"Searge",objective:"reward"}},{text:" diamonds"}]}
- Example:
- New command /testforblocks to compare two areas of a map
- Example:
/testforblocks 100 64 100 107 69 107 0 64 0 masked
- Example:
- Dispensers will place a commandblock instead of shooting it out
- Nametags for players in other teams can now be hidden with a team option
- Example:
/scoreboard teams option red nametagVisibility hideForOtherTeam
- Example:
Bugs fixed in this snapshot:
- [Bug MC-36947] – /weather clear
- [Bug MC-44489] – /kill @e doesn't kill ender dragons
- [Bug MC-45773] – Chest not spawning in Monster dungeons
- [Bug MC-46559] – Spectating a mob leaves you at two blocks tall view
- [Bug MC-46838] – testfor NBT parsing error
- [Bug MC-47520] – Standing under block with water / lava on top will apply blue / red filter.
- [Bug MC-47543] – Items stacked with Items that have PickupDelay set to 32767 can no longer be picked up
- [Bug MC-47545] – CanPlaceOn does not work with wooden doors
- [Bug MC-47555] – Cannot place boats
- [Bug MC-47596] – Items of the same type (IE, stone and stone) ignore datavalues and stack anyway
- [Bug MC-47598] – The color of sugar canes doesn't change depending on the biome
- [Bug MC-47636] – Boats appear to be sunken in water
- [Bug MC-47642] – Hopper: java.lang.ArrayIndexOutOfBoundsException: 4
- [Bug MC-47653] – torch causing missing texture when placed on bottom side of block
- [Bug MC-47685] – Hopper: java.lang.ArrayIndexOutOfBoundsException: 3
- [Bug MC-47817] – Baby Zombie Pigman Running with Strange Speed
- [Bug MC-47821] – Ghasts do not despawn in Peaceful Mode
- [Bug MC-48043] – Held Blaze Rod not in hand
Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/14w07a/minecraft_server.14w07a.jar
Tag :
pcnews,
[MCPENEWS] New trees and saplings
Johan posted on Twitter that they have added Jungle Trees and Acacia Trees, also, they have added Dark Oak Sapling, Jungle tree sapling, Acacia Sapling, Dark Oak wood and Acacia Wood.
Tag :
mcpenews,
[MCPENEWS] Realms will be shut down
Tommaso Checchi posted on Reddit that they will be shutting down Realms on MCPE starting 0.9.0 because of huge changes, they will open it again to the MCPE community on 0.9.1
Tag :
mcpenews,
[MCPENEWS] Improved hostile mob AI
Jeb posted on Twitter that the hostile mob AI has been upgraded. This means that hostile mobs won't fall off cliffs, but rather find a way and other improvements.
Tag :
mcpenews,
[MCPENEWS] Biome-tinted grass
Side grass is also tinted, which means OpenGL is upgraded |
Johan posted a picture on Twitter confirming that there will be tinted grass.
Tag :
mcpenews,
[MCPENEWS] Endermen and slime added
Slimes have been added |
Endermen have been added |
Tag :
mcpenews,
[MCPENEWS] SuperFlat Worlds added
Well, nothing to see here! Actually, there's nothing at all. pic.twitter.com/KCvlKw5xch
— Tommaso Checchi (@_tomcc) February 3, 2014
Tommaso has added a SuperFlat world-type terrain generator to 0.9 Alpha Build 1
Tag :
mcpenews,
[MCPENEWS] Water-Dripping Particles
@dafaqk99 oh that’s awesome, I forgot about that! Yeah, on the TODO it goes! As everything else though, will only be in 0.9 if there’s time.
— Tommaso Checchi (@_tomcc) January 25, 2014
The MCPE dev team will add water-dripping particles in 0.9x
Tag :
mcpenews,
[PCNEWS] Minecraft Snapshot 14w05a
Notable additions for survival:
Book copying mechanics has been altered to differentiate the original & copies of books
Activator rails can eject entities from Minecarts
Notable additions for mapmakers:
Added a spectator gamemode (/gamemode spectator). Not 100% finished.
Spectators cannot be seen by anybody but other spectators
Spectators can view inventories/etc, but not modify them
Spectators can go through any entity or block without interfering with it
Spectators can click on entities to take their camera
Spectators cannot use items, place blocks, destroy blocks or interact with blocks in any way
Spectators are only slightly buggy maybe sometimes
Bugs fixed in this snapshot:
[Bug MC-38944] – Joining Realms World "Cancel" Button Mis-Placed
[Bug MC-44521] – @a, @e, and any UUID references work incorrectly after a player dies.
[Bug MC-45050] – /fill … skull | Hitbox Bug
[Bug MC-45159] – Blocks with tile entities don't get removed when you clone / fill an airblock to their position.
[Bug MC-45453] – Items & Blocks placed in item frames are rendered incorrectly
[Bug MC-45470] – Items don't render on the ground properly
[Bug MC-45478] – Pre-snapshot14w04a villagers break crops but don't replant them
[Bug MC-45492] – Transparent blocks are much darker
[Bug MC-45554] – Two tall flowers variants are not generating.
[Bug MC-45763] – Some blocks are facing the wrong way if placed in an Item Frame
[Bug MC-45764] – Map will not show in item frame
[Bug MC-45795] – Villagers can not place or pick up any crops
[Bug MC-45847] – /summon Villager Farmer NBT tag canPickUpLoot will default to 0
To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog). Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.
Cross-Platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/14w05a/minecraft_server.14w05a.jar
Book copying mechanics has been altered to differentiate the original & copies of books
Activator rails can eject entities from Minecarts
Notable additions for mapmakers:
Added a spectator gamemode (/gamemode spectator). Not 100% finished.
Spectators cannot be seen by anybody but other spectators
Spectators can view inventories/etc, but not modify them
Spectators can go through any entity or block without interfering with it
Spectators can click on entities to take their camera
Spectators cannot use items, place blocks, destroy blocks or interact with blocks in any way
Spectators are only slightly buggy maybe sometimes
Bugs fixed in this snapshot:
[Bug MC-38944] – Joining Realms World "Cancel" Button Mis-Placed
[Bug MC-44521] – @a, @e, and any UUID references work incorrectly after a player dies.
[Bug MC-45050] – /fill … skull | Hitbox Bug
[Bug MC-45159] – Blocks with tile entities don't get removed when you clone / fill an airblock to their position.
[Bug MC-45453] – Items & Blocks placed in item frames are rendered incorrectly
[Bug MC-45470] – Items don't render on the ground properly
[Bug MC-45478] – Pre-snapshot14w04a villagers break crops but don't replant them
[Bug MC-45492] – Transparent blocks are much darker
[Bug MC-45554] – Two tall flowers variants are not generating.
[Bug MC-45763] – Some blocks are facing the wrong way if placed in an Item Frame
[Bug MC-45764] – Map will not show in item frame
[Bug MC-45795] – Villagers can not place or pick up any crops
[Bug MC-45847] – /summon Villager Farmer NBT tag canPickUpLoot will default to 0
To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog). Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.
Cross-Platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/14w05a/minecraft_server.14w05a.jar
Tag :
pcnews,
[MAP] Buoyzure
Singleplayer Storyline Introduction:
Engage in an epic adventure of truth and definition as you, Griffin Engel, struggle to gain a heroic repuation and save your community from a deathly curse.
***
Multiplayer Stroyline: (Same story except altered for 2 main characters)
Griffin Engel and Lance Engel, sons of a late wealthy father, have lost hope in their lives after being left alone. When they are given a task by the Oracle in their basement, they spring into action and take advantage of the offer.
***
The download button will bring you to a dropbox page with 3 different versions of the map. You can choose from singleplayer easy mode, singleplayer hard mode, and multiplayer mode. Multiplayer mode is 2 player only. Simply click/ tap the version you want and choose “download”.
***
The rules are in the map, so without further ado, go embark on the greatest adventure in Minecraft: Pocket Edition yet!
***
Credits are at the end of the map as well.
Please do not give this map away on other websites, although you may link this MCPEUniverse link to share with friends!
***
Side Notes:
-The “Make a Wish” chest is supposed to be empty, so don’t report it as a bug please. It is symbolic.
-If the download contains a “MAC OSX” folder or something similar, just ignore it and put the world file in your minecraftworlds folder.
Updates:
Last Update- January 6th, 2014 6:49 EST
Version 1.0.2: Fixes some overly difficult climbing.
To update your existing map, simply re-download the map and drag & replace the chunks.dat file from the newly downloaded version to your existing map file.
This will reset all redstone alternatives, which should not be an issue unless you are on multiplayer and each player is on a different side of the redstone door. Feel free to break blocks if this issue occurs.
Download Map
Credits:
Creator: SerperiorCraft
Download Map
Credits:
Creator: SerperiorCraft
Tag :
adventure,
[MCPENEWS] Skins confirmed for 0.9
On that topic, we're aiming to introduce skins on MCPE in the 0.9.0 update
— Jens Bergensten (@jeb_) January 14, 2014
Jens Bergensten, one of the main devs for Minecraft, has confirmed skins in 0.9
Tag :
mcpenews,
[MCPENEWS] Villagers and Endermen confirmed for 0.9
@minegame1987 nope, new mobs other than Villagers and Endermen will be added after 0.9 :)
— Tommaso Checchi (@_tomcc) January 13, 2014
Tommaso confrmed that only the Endermen and Villagers are coming to 0.9
Tag :
mcpenews,
[MCPENEWS] 0.9 Performance and Caves confirmed
@grandcanyon1999 it’s currently as fast as 0.8 if you stay still, and streaming perf. is getting there :) caves are done but were too slow!
— Tommaso Checchi (@_tomcc) January 13, 2014
Tommaso confirmed the release of caves in 0.9 and how 0.9 will affect your
performance on devices
Tag :
mcpenews,
[MCPENEWS] Villagers and Release date
Johan replied to a Reddit comment saying that he "hopes" to add Villagers and confirms that they will release the 0.9 update or at least the Betas in April.
Tag :
mcpenews,