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TU13

  • Minecarts are twice the speed as it was in TU12
  • Fix to generate Experience Orbs when breeding animals.
  • Fix for not spawning Iron Golem and Snow Golem
  • Fix for Zombie AI when in a house with the door closed.
  • Fix for Ocelot and Chicken AI problem causing heads to spin around.
  • Fix for Ocelot tooltips not properly showing the actions available.
  • Added sounds for hitting Ocelots.
  • Fix for graphical glitch with Fences.
  • Fix for graphical issue with upside down Pistons.
  • Fixed water in a Cauldron to be still, not flowing.
  • Fixed world generation problems with some seeds (e.g 'journey').
  • Added message saying you can't spawn enemies in Peaceful mode.
  • Raw Fish is no longer removed from the player's inventory when trying to tame an Ocelot in Creative mode.
  • Water will no longer be removed from a Water Bucket when filling a Cauldron in Creative Mode.
  • Fix for missing text in the message when a player is killed by an Iron Golem.
  • Fix for player shadow being displayed in the Inventory menu.
  • Fixed some lighting issues.
  • Fixed an issue with light and fire remaining after a lightning strike.
  • Made Jungle Wood Stairs flammable.
  • Fixed Silk Touch not working on Glass Blocks.
  • Fix for underwater filter when camera collides with blocks.
  • Added an option to hide a Mash-up Pack Themed World in the saves list, and an option to unhide all in the Settings menu.
  • Increased Minecart speed to double the normal speed.
  • Fixed some Redstone Lamp issues.
  • Chests won't open now if a Cat is sitting on them.
  • Added a limit to the number of Villagers spawned by breeding.
  • Added the hearts display when Villagers enter 'Love Mode'.
  • Fixed a problem with the rain sound not playing in some biomes.
  • Fix for re-appearing ores, lava and water after mining, if they are within five blocks from the world edge.
  • Fixed spawn positions in a saved Mash-up Pack world.
  • Fixed issue with a map placed in an item frame revealing the position of all players despite 'In-Game Gamertags' having been disabled.
  • Minecraft Store now displays the prices in the local currency, rather than Microsoft Points.

[edit]Notable Bugs

  • Hand animation while holding blocks or items is somewhat glitched while placing and breaking blocks or hurting mobs.
  • Entering an exit End Portal will cause the player to spawn in an Overworld void with an empty inventory, and the game crashes after the player hits an invisible floor.
  • When the player dies the game sometimes crashes.
  • When players exit a level game crashes.
  • Biomes in old worlds may change to make room for the Jungle biome. (The biome will change, spawning cats, but no terrain will change unless it hasn't been explored before) (No planned fixes yet)
  • When a certain distance from chests the lock will disappear until you get closer.
  • When a certain distance from item frames they will disappear until you get closer.
  • For some reason if you have a nether portal placed above the original height limit, when you exit from the nether it will spawn and exit you from a portal somewhere else.
  • Iron Golems refuse to attack players even when their creator is attacked.

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