Hand animation while holding blocks or items is somewhat glitched while placing and breaking blocks or hurting mobs.
Entering an exit End Portal will cause the player to spawn in an Overworld void with an empty inventory, and the game crashes after the player hits an invisible floor.
When the player dies the game sometimes crashes.
When players exit a level game crashes.
Biomes in old worlds may change to make room for the Jungle biome. (The biome will change, spawning cats, but no terrain will change unless it hasn't been explored before) (No planned fixes yet)
When a certain distance from chests the lock will disappear until you get closer.
When a certain distance from item frames they will disappear until you get closer.
For some reason if you have a nether portal placed above the original height limit, when you exit from the nether it will spawn and exit you from a portal somewhere else.
Iron Golems refuse to attack players even when their creator is attacked.
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